Case study
Partner Finder, by a small team.
From a written problem to Android, iPhone and both app stores: 136 tested versions in three months, and a person decided every one.

Work with us
A small team with the latest, cutting-edge tools and a person deciding every release: from a written problem to an app in both stores.
What we do
Everything a phone app needs to reach the people it is for, from the first screen to the store listing.
One product on both platforms, with the same behaviour and the same words, so your customers never have to ask which phone it was made for.
A companion on the wrist when it earns its place: a glance, an action, nothing that belongs on the phone.
Accounts, sign-in on a new phone, purchases and notifications, kept small and plain so there is less to go wrong.
We decide before building what the product must never do, how little it can collect and how a person stops using it.
Listings, screenshots, age ratings, test accounts and the questions reviewers ask, prepared from the first week rather than the last.
Radios, batteries and permissions only show their real behaviour on real devices, so every release is tried on them before it reaches anyone.
Our tools and our people
It is why a small team can work at this pace, and why the pace never decides what ships.
The latest tools
A person
We tell you which tools work on your project and what they can see, and we leave out any you say no to.
How an engagement works
Each step ends in something you can read, hold or try, and nothing starts until the step before it is agreed in writing.
Who has the problem, why the current tools fall short, and what done looks like. If we cannot write it plainly, we do not start.
You get a one-page problem statement you can share.
Each phase has a written scope, agreed before it starts, and ends in something you can hold and try on a real phone.
You get a working build at the end of every phase.
Every week: what worked, what did not, and what is next, in words anyone on your side can read.
You get a written note every week.
The code, the store accounts, the services and the keys are yours from the start. If we part ways, you keep everything.
You get all of it, from day one.
What you get
Everything you need to run the app without us.
What we won’t build
The rules our own products follow apply to what we build for you.
Case study
From a written problem to Android, iPhone and both app stores: 136 tested versions in three months, and a person decided every one.

Questions
The answers to what people ask first.
It depends on the problem. We price the first phase after the written problem is agreed, and every phase after that before it starts. We do not publish rates, and we do not start work without a written price.
We agree each phase’s length in writing before it starts, and each one ends in something you can try on a real phone. You can stop after any phase and keep everything built so far.
The latest, cutting-edge tools for design, code, testing and store submission, and we tell you which ones work on your project. A person writes the problem, reads every change and decides every release.
You do, from the start: the source code, the store accounts, the services and the keys. If we part ways, you keep everything.
We are in Utica, New York, and we work by email and video calls, with a written note every week. Where you are matters less than what you need.
Start a project
Two or three sentences are enough. We answer with questions, not a quote. Please do not send passwords, keys or personal data by email.